DooM levels Tue Dec 10, 2002 by ILP in Projects doom Back in early 1996, I designed these levels for Doom II: The Dig: A five- (or six?) island level inspired by an old Lucasarts game “The Dig”. Teleport and kill! (WAD, info) Super Base: A relatively straightforward level with lots of monsters (try the Ultra Violence difficulty level). (WAD, info)